Open Sign
Night street. A small shop. Customers walk past, and you decide who comes in by flipping the sign.
Every customer trades pay against how much of you they remember. Take the spenders and the money is good, but the faces add up, and a shop with too many faces in the window at dawn is a shop people talk about.
Five nights. Rent due at dawn. Three shifts, one rule: the sign is a commitment, not a button. Flip it and you have taken whoever is at the door.
Click anywhere or press space to flip the sign. One mechanic, nothing else.
| Updated | 13 days ago |
| Published | 15 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | lowlightgames |
| AI Disclosure | AI Assisted |
Comments
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played a run on medium. the sign-as-commitment idea is real: i picked a moment, not a person, and whoever was in the stretch when the door opened walked in. the little faces filling the window while the bill brightens is the best thing here.
The game is relatively easy, but fine. I don`t like the concept: Do you have social anxiety or something??